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Aniimo October 29 Patch: Every Species Change, Explained

Nineteen entries went into the October 29 patch: nine species with real stat or skill changes, and ten entries that only fix text or behavior. The nine matter for your team, and six of them come with a free reset that closes on 13 November. Here is the whole list, sorted by who actually got better.

Updated 2 November 2026 S1 Part 2 7 min read Values from the official patch note

At a glance

Entries
19 total: 9 numeric or skill changes, 10 description or bug corrections.
Biggest winner
Hexxin. Base ATK 88 to 100, plus about 20 percent more skill strength.
Biggest loser
Inferlupa. A 1-second cooldown became 20 seconds, and the EP cost only dropped by 5.
Most misread
Blazen. ATK dropped, but HP and REGEN rose, so it moved from glass cannon to bruiser.
Free reset
Six species, 29 October 04:00 to 13 November 04:00, once per species and form.
Not covered
Blazen, Lavazar, Waleetle, Fenmane and Bailite changed but are not on the free list.

The nine numeric changes

This is the full list of species whose numbers or skills moved. Everything not in this table is a text or behavior fix, covered further down.

SpeciesWhat changedDirection
BlazenATK 100 to 90; HP 100 to 112; REGEN 86 to 98Trades damage for sustain
HexxinATK 88 to 100; skill strength roughly +20%Clear buff
PanpantaShield 8% to 11% of max HPClear buff
InferlupaEP cost 20 to 15; cooldown 1s to 20sNet nerf
SherroPrismana Slam EP 20 to 15, CD 1s to 10s; Flowing Water Slash CD 5s to 3sMixed
LavazarFiery Punch EP 10 to 20Nerf
WaleetleATK 114 to 120Buff
FenmaneThunder Imprint 1 to 2 per tickClear buff
BailiteCannon Mode now drains 30 EP progressively on entryNerf

Official All nine rows come from the patch announcement and are stated as absolute values, not percentages. Where a cost and a cooldown moved in opposite directions, both are listed, because the net effect is not obvious from either number alone.

Who actually got better

Hexxin

Twelve base ATK plus roughly 20 percent skill strength is the largest single buff in the patch, and it lands on a species that already had a usable kit. If you were holding a Hexxin and wondering whether to invest, the answer changed on 29 October. It is also on the free reset list, which means you can rebuild it at zero cost if your old points went into the wrong stats.

Panpanta

The shield moved from 8 to 11 percent of max HP. Three points of max HP does not sound like much, but a shield is multiplied by every hit you take during its window, so this compounds in a way a flat HP bump does not. Panpanta also wants both I and J personalities to evolve, so check the panel before you commit.

Waleetle and Fenmane

Waleetle's 114 to 120 ATK is a clean 5 percent, the kind of change that quietly moves a unit one tier. Fenmane's Thunder Imprint going from 1 to 2 per tick is bigger than it reads: any kit that scales on tick count doubles its output. Neither is on the free reset list, so existing investments keep their shape, which is good news if you already built them.

Who actually got worse

Inferlupa

This is the one to read carefully. The EP cost dropped from 20 to 15, which looks like a buff, but the cooldown went from 1 second to 20 seconds. In practice Inferlupa's identity was repeated casting, and 20 seconds removes that entirely. A 5 EP discount does not compensate for losing nineteen seconds of uptime. Bench it until a later patch reverses the cooldown.

Lavazar

Fiery Punch doubled from 10 to 20 EP. Nothing else moved, so this is a pure efficiency loss on its main skill. Lavazar still works, but it now competes for the same shared EP pool with a worse exchange rate.

Bailite

Cannon Mode now drains 30 EP progressively when you enter it. Progressive drain is the harsh version of a cost: you pay while you stay in the mode, not once at the door. Bailite players now need to plan the exit, not just the entry.

The mixed cases

Sherro

Three numbers moved and they disagree with each other. Prismana Slam got cheaper (20 to 15 EP) but much slower (1 to 10 seconds cooldown). Flowing Water Slash got faster (5 to 3 seconds), which partly offsets the Slam change by giving Sherro something to cast in the gap. The net result is a rotation change, not a power change: Sherro is now a Slash-first unit that uses Slam as a window tool.

Blazen

ATK 100 to 90, HP 100 to 112, REGEN 86 to 98. Players read "ATK down" and called it a nerf, but Blazen gained twelve HP and twelve REGEN, which is a substantial survivability swing. The correct read is that Blazen moved from a unit you bring to end fights quickly to a unit you bring to stay in them. It is also the most conspicuous absence from the free reset list, so anyone who built it as a pure damage unit is paying to move those points.

Buff Mixed Nerf Hexxin Waleetle Fenmane Panpanta Blazen Sherro Lavazar Bailite Inferlupa Free reset status Covered: Panpanta, Sherro, Hexxin, Inferlupa, Tuckin, Ignitis Not covered: Blazen, Lavazar, Waleetle, Fenmane, Bailite Position is direction of change, not size of change. Tuckin and Ignitis were given resets without a numeric change.
Buff-to-nerf ordering for the nine changed species. The reset list and the change list do not overlap perfectly, which is the detail people get wrong.

The ten text and bug fixes

The other ten entries do not change a number, so they do not change a fight. They are still worth knowing, because two of them fix things that looked like bugs in normal play.

EntryWhat was fixedDoes it change performance?
FragrancierThe marker's display range was narrowedNo; it is a readability fix, not a range buff
RookeyTwo separate bug fixesYes, but only to restore intended behavior
FulmintisEnhanced Light Blade now behaves as describedYes, restores the tooltip behavior
Six further entriesDescription and behavior correctionsNo numeric change listed

The distinction matters when you read a video summary of the patch. If a species appears in the note but not in the numeric table above, its power did not move. "Got changed" and "got buffed" are not the same sentence.

The free reset window

The patch opened a refund window that runs from 29 October 04:00 to 13 November 04:00. Six species, once per species and form, and the refund returns experience items, Resonance and Star materials, Potential materials and Capafruit uses. It is the full investment, not one band of it.

Free reset listWhy it looks odd
Tuckin, Panpanta, Sherro, Hexxin, Inferlupa, IgnitisTuckin and Ignitis got resets without a numeric change, while Blazen, Lavazar, Waleetle, Fenmane and Bailite changed without a reset

The list is not a mirror of the change table, and guessing from the change table is how players waste a window. If a species is not on the six-name list, you are paying Credits to respec it.

Official Dates, the six names and the refund contents are printed in the announcement. The absence of Blazen is factual, but do not expect an explicit "Blazen is excluded" sentence anywhere.

What to do before 13 November

  1. Respec your Hexxin. It is both the biggest buff and a free reset. Move the points to the stats the new skill strength scales on.
  2. Respec your Panpanta if it is a support. The shield went up, so HP and survivability points are now worth more than they were.
  3. Leave Inferlupa alone. A free reset on a unit whose cooldown went to 20 seconds is a reset you will want to reverse later. Bank it unless you have a specific plan.
  4. Rebuild Sherro around Flowing Water Slash. It is the skill that got faster, so it is the one that should carry the rotation.
  5. Do not expect a refund on Blazen, Lavazar, Waleetle, Fenmane or Bailite. Any points you move on those cost 200,000 Credits.

If you are unsure which of your six-name units is worth the effort, the tier list is rebuilt around the post-patch numbers, and the Potential guide explains what the refund actually returns.

Patch questions players actually ask

Who got buffed in the October 29 Aniimo patch?

Hexxin gained 12 base ATK and roughly 20 percent skill strength, Panpanta's shield rose from 8 to 11 percent of max HP, Waleetle went from 114 to 120 ATK, Fenmane's Thunder Imprint doubled to 2 per tick, and Blazen gained HP and REGEN at the cost of ATK.

Who got nerfed in the October 29 Aniimo patch?

Inferlupa lost uptime when its cooldown went from 1 second to 20 seconds and only recovered 5 EP, Sherro's Prismana Slam cooldown went to 10 seconds, Lavazar's Fiery Punch doubled in EP cost to 20, and Bailite now drains 30 EP progressively when entering Cannon Mode.

Does the October patch give free resets?

Yes, for six species between 29 October 04:00 and 13 November 04:00, once per species and form: Tuckin, Panpanta, Sherro, Hexxin, Inferlupa and Ignitis. It returns experience items, Resonance and Star materials, Potential materials and Capafruit uses. Blazen is not on the list.

How many changes are in the October 29 patch?

Nineteen entries: nine species with numeric or skill changes, and ten entries that are description, behavior or bug corrections. Only the nine numeric ones change how a unit performs in a fight.